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> Corona quarantine BG2
critto
post May 18 2020, 02:33 AM
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Yeah, we're making some progress, I'm just being too anal about how things should be packed to satisfy my OCD regarding the granularity and the order of changes to the mod :-) Hopefully, we'll resolve these soon-ish.

This post has been edited by critto: May 18 2020, 02:33 AM
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Azoth
post May 19 2020, 05:25 PM
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QUOTE(bulian @ May 16 2020, 01:13 PM) *
I updated the current planned list at the top of the thread. Most of the changes (except the new Chapter 5 encounter) are ready to go using override files if you are willing to take a chance. Just send me a PM

Thanks for the feedback. Im waiting until you implemented the new encounters. Then im happy to give you a shout.
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bulian
post Jun 2 2020, 01:06 AM
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Drumroll please....
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Azoth
post Jun 2 2020, 05:55 AM
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partytime.gif
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critto
post Jun 2 2020, 06:02 AM
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Things are chugging along. For those interested, check out the progress here: https://github.com/critto-bg/ImprovedAnvil/commits/master (basically, everything that was commited in 2020). Thanks to bulian for breathing some new life into this thing.

Hopefully, we'll be able to ship something worth being called a 6.5 release some time soon.
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Azoth
post Jun 2 2020, 06:15 AM
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QUOTE(bulian @ Mar 29 2020, 01:52 PM) *
Bulian's 6.4 branch update:

New items and NPC modernization - complete
  • Cromwell/Cespenar dialogues,
  • 9 new items, including ones for Sarevok, Minsc, Dorn, and Aerie
  • Seven additional randomized items
  • Sarevok is now viable as a joinable party member in TOB
  • Aerie has more reasonable IA stats
Updated encounters
  • Limak
  • Spellhold Book
  • The Four (with more relevant IA rewards, removal of unbalanced items)
  • Supreme Golem in Watcher's Keep (party can now fight it and green wyrm),
  • Dracolich is accessible n Ch 6/7 with significantly reduced rewards,
  • Demon fight in Underdark (new Chapter 5 encounter)
Quality of life
  • Early containers in Irenicus dungeon (bag of holding, ammo belt, etc.)
  • Store depreciation removal - sell items for same cost regardless if the merchant has them in stock
  • Stronghold quests continue in Chapter 7
All protagonists can access almost everything in the mod (less balanced)
  • Remove class restrictions on forging items
  • Enable Memory of the Apprenti robe to be forged 100% for all protagonists
  • Enable early Ranger and Mage stronghold quests for all PCs
  • Ancient Secret of Sulda will remain Vagrant only
  • The Old Ones/Time Machine will remain Necromancer only
  • Enable Justice Day quest for all PCs

Which items of Bulian's list are incorported into the IA master branch?
Does it make sense to start a new playthrough soon or better to wait a bit? More commits to be expected?
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critto
post Jun 2 2020, 08:12 AM
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This stuff is done:
- Cromwell/Cespenar dialogues,
- 9 new items, including ones for Sarevok, Minsc, Dorn, and Aerie
- Seven additional randomized items
- Sarevok is now viable as a joinable party member in TOB
- Aerie has more reasonable IA stats
- Limak
- Spellhold Book
- The Four (with more relevant IA rewards, removal of unbalanced items)
- Dracolich is accessible n Ch 6/7 with significantly reduced rewards,

In progress or planned:
- Supreme Golem in Watcher's Keep (party can now fight it and green wyrm),
- Demon fight in Underdark (new Chapter 5 encounter)
- Stronghold quests continue in Chapter 7

Under consideration:
- Early containers in Irenicus dungeon (bag of holding, ammo belt, etc.)
- Store depreciation removal - sell items for same cost regardless if the merchant has them in stock
- everything under "All protagonists can access almost everything in the mod (less balanced)"

We've also introduced a brand new component "Simplified economy" which should be a good substitute for things labeled under "Quality of life". It replaces the majority of unessential loot with its selling price in gold to reduce the amount of inventory management.
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lappen
post Jun 3 2020, 08:44 AM
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Very cool News !

where can i find this new patch ?
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critto
post Jun 3 2020, 09:15 AM
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https://github.com/critto-bg/ImprovedAnvil

Green button "Clone or download" -> "Download ZIP"

This is still work in progress, however. Expect more stuff added in the coming days.
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Azoth
post Jun 16 2020, 07:06 AM
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Hi critto
i was following a bit the progress on github. I see that there is now a 6.5 release but at the same time a new branch feature/v7 with some fixes. Also some Pull Requests are still open.
Shall i still wait a bit to start a new 6.5 run until things are settled?
Thanks in advance.
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critto
post Jun 16 2020, 09:29 AM
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Hi Azoth

Yes, we've prepared the 6.5 release which is available for everyone. I was planning to announce it here on the forum, but we've had a bit of a delay in publishing the new packages on BWL. But the new version is ready and available for download here:
https://github.com/critto-bg/ImprovedAnvil/releases

I've added two small fixes since the release was packaged, but they are purely cosmetic.

Also, I have moved the optional components into a separate mod that could be grabbed here:
https://github.com/critto-bg/ImprovedAnvilTweaks/releases

Just be aware that we've had very limited testing on this new release, so there definitely might be some issues. Let me know if something's wrong, I'll fix it.

As for feature/v7, this is currently work in progress, definitely far from a finished state, but it's there nonetheless for everyone who wants to stay in touch with the development. I wouldn't wait up on it, though, if you want to play. The new stronghold quest is pretty big, it'll take me some time to finish it, along with a few more planned changes.

This post has been edited by critto: Jun 16 2020, 09:30 AM
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Azoth
post Jun 16 2020, 06:17 PM
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Thanks critto.

Did an installation using github master and everything seems to work.
Only very minor issue so far is that "Setup-IATweaks.tp2" filename does not match weidu "SetupIATweaks.exe" filename. Missing "-".

One warning in SETUP-IMPROVEDANVIL.DEBUG:
CODE
[./override/SHOP03.DLG] loaded, 2617 bytes
[SHOP03.DLG] loaded
WARNING: EXTEND_TOP #position 18 out of range 0-3
[SHOP03.DLG] saved    27 states, 54 trans, 2 strig, 15 ttrig, 8 actions
override/SHOP03.dlg copied to IAbackup/0/SHOP03.dlg, 2617 bytes


WeiDU.log

CODE
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal): v4.0.1
~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.1
~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.1
~SKIPCHATEAUIRENICUS/SETUP-SKIPCHATEAUIRENICUS.TP2~ #0 #0 // Skip Chateau Irenicus: 3.1
~SKIPCHATEAUIRENICUS/SETUP-SKIPCHATEAUIRENICUS.TP2~ #0 #101 // Deal with skipped NPCs -> Vanilla NPCs only: 3.1
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3080 // Increase Ammo Stack Size -> Unlimited Ammo Stacking: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3090 // Increase Gem and Jewelry Stacking -> Unlimited Gem and Jewelry Stacking: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3100 // Increase Potion Stacking -> Unlimited Potion Stacking: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3110 // Increase Scroll Stacking -> Unlimited Scroll Stacking: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3341 // Increase party movement speed outside combat -> By 100 percent: v9
~IMPROVEDANVIL/SETUP-IMPROVEDANVIL.TP2~ #0 #0 // Improved Anvil: v6.5
~IATWEAKS/SETUP-IATWEAKS.TP2~ #0 #0 // NPCs will not complain about reputation and leave: v1.0
~IATWEAKS/SETUP-IATWEAKS.TP2~ #0 #1 // Identify all items: v1.0
~IATWEAKS/SETUP-IATWEAKS.TP2~ #0 #2 // Simplified economy: v1.0
~IATWEAKS/SETUP-IATWEAKS.TP2~ #0 #6 // Custom kit: Minsc -> Berserker: v1.0
~IATWEAKS/SETUP-IATWEAKS.TP2~ #0 #8 // Custom kit: Valygar -> Vagrant: v1.0
~IATWEAKS/SETUP-IATWEAKS.TP2~ #0 #16 // Custom kit: Korgan -> Dwarven Defender: v1.0
~IATWEAKS/SETUP-IATWEAKS.TP2~ #0 #18 // The Shimmering Light and The Good, the Bad and the Ugly quest lines are available for non-ranger protagonists: v1.0
~IATWEAKS/SETUP-IATWEAKS.TP2~ #0 #19 // Non-essential class- and kit-based drops are available to all protagonists: v1.0
~IATWEAKS/SETUP-IATWEAKS.TP2~ #0 #20 // Mage- and ranger-specific rewards and crafted items are available for all protagonists: v1.0
~IATWEAKS/SETUP-IATWEAKS.TP2~ #0 #21 // Enable the hardest versions of XP-based encounters in Chapters 2&3: v1.0
~EEEX/EEEX.TP2~ #0 #0 // EEex: 0.8.6
~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #1 // Install SoD GUI Overhaul Core Component: v2.41
~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #2 // Add Transparent Tooltip Background: v2.41
~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #3 // Update several strings in Dialog.tlk: v2.41
~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #9 // Select Number of Quicksave Slots -> 6: v2.41
~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.01
~PPE/SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.01
~PPE/SETUP-PPE.TP2~ #0 #10 // Isandir's CHARNAME Portraits: 1.01
~PPE/SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.01
~PPE/SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.01
~PPE/SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.01
~PPE/SETUP-PPE.TP2~ #0 #35 // Vampire NPCs: 1.01
~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #10 // Update portrait Picker: v2.41
~BUBB_SPELL_MENU_EXTENDED/SETUP-BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: 3.5


This post has been edited by Azoth: Jun 16 2020, 06:27 PM
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bulian
post Jun 16 2020, 11:53 PM
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Awesome! Please share feedback and let us know if you come across any bugs. I'm excited to see you are giving the "hard mode" version a try.

Just curious - does the TOD -> IA installation still result in the improved encounter with Ustrain in Ch 7 with skeleton grandlords etc.? I think the TOD mod is a nice complement to IA but have only ever installed it after IA.
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critto
post Jun 17 2020, 05:52 AM
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Thank you for the reports.

I've renamed the executable and pushed the fix into the repository for IA Tweaks.

Fixed the warning as well, the patch is in the master of the main repository. However, WeiDU recovers properly despite the error so it shouldn't affect the game even if you don't have this fix.

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Azoth
post Jun 17 2020, 06:56 AM
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QUOTE(bulian @ Jun 16 2020, 11:53 PM) *
Just curious - does the TOD -> IA installation still result in the improved encounter with Ustrain in Ch 7 with skeleton grandlords etc.? I think the TOD mod is a nice complement to IA but have only ever installed it after IA.

It's some time ago that i was playing TOD -> IA.
I just remember the "Improved Astral Shard Guardian" was a hard nut to crack for a lvl 10/11 party.
"Encounter with Ustrain" was happening by surprise (party was already exhausted) in Brynnlaw. Fight wasn't too bad (teleport field was annoying). Don't remember Skeleton Grandlords.

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bulian
post Jun 18 2020, 01:04 AM
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It sounds like the Ustrain encounter is very different given the install order you mentioned. Good luck and enjoy!
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Azoth
post Jun 19 2020, 08:46 AM
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critto,
the message "Randomizer has been initialized" at the beginning is supposed to not pop up anymore?

//edit
False alert. Tried again and the message was there.


This post has been edited by Azoth: Jun 19 2020, 08:58 AM
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critto
post Jun 19 2020, 08:58 AM
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No, it should definitely be there. See the screenshot: https://ibb.co/Snn26fR

If you don't see this message, wait a minute or so after the game starts and the cutscenes are over, and try to run the following command in the CLUA console and let me know the result:
CODE
C:GetGlobal("Iarandomizer","AR0602")


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Azoth
post Jun 19 2020, 09:15 AM
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CODE
Global: Iarandomizer AR0602 set to 1

I think everything is ok. Maybe i overread the message the first time...

This post has been edited by Azoth: Jun 19 2020, 09:19 AM
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bulian
post Jun 20 2020, 12:18 AM
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The code was improved as part of the update and the item randomizer script is now substantially faster - probably less than 5 seconds.
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